CommSpotHeader

Community Spotlight

30/03/2016 10:00 AM

Welcome to the first Rainbow Six Siege Community Spotlight. In the nearly four months since launch, this community has created tons of creative and entertaining content that the development team has loved seeing. 


As a thank you to some of our most loyal and dedicated community members, we will be sharing a community spotlight on some of these amazing people every month. In addition to this, we will be providing a brief glimpse at what is coming up in our development schedule and what our top priorities are.


CommSpotPlays

Top Plays In March

We have some insanely talented (or lucky) players sharing their top plays on Reddit and social media every day. Here are some of our favourites pulled from the Rainbow Six subreddit.


The perfect Fuze placement

Fuze


Don't bring a gun to a knife fight

Knife


CommSpotInterview

Community Interview: Punjistick

For our first community spotlight interview, we reached out to PunjiStick. Many of you may know him as a shoutcaster for the Pro League stream, but he started out as just a Twitch streamer. Every month we will be focusing on another member of the community, but with the Pro League kicking off, we thought this would be a great place to start. You can check out his Twitch channel here.


As a Pro League caster and avid ranked player, what have you noticed are the differences between the professional scene and your standard ranked matches?


The professional scene is very young and has a LOT of growing to do. There is certainly a “current meta” with each region and platform, but as teams improve and really learn the game I think this will evolve fairly rapidly. There is certainly far more evidence of team synergy and communication at the professional level, though, and that’s awesome to see.


You have played MANY hours of Rainbow Six Siege, have you see any different strategies utilised on consoles or PC that you weren’t expecting?


Tachanka being used to open up various walls on console was certainly a surprise at first. It makes sense, but at the cost of Rook it still doesn’t hold the value to me that it seems to hold amongst the majority of Xbox players. Holes can still be made with other guns, but sacrificing a free entire armor rating bonus at no sacrifice to speed by using Rook is HUGE.


Many of these strategies you’ve witnessed during the Rainbow Six Pro League. What has been your favourite part of casting the Rainbow Six Pro League?


My favourite part casting the Rainbow Six Pro League is hard to narrow down to one thing. I’m living in Poland, in a great apartment, I was given “all-access” to everything at IEM, I’m learning ALL KINDS of things about the e-sports industry, the global R6 teams, and casting. I’ve met and worked alongside dozens of incredibly great people in the industry. This entire experience has been crazy, new, and exciting.


Before casting the Rainbow Six Pro League, you started out as a Twitch streamer. What got you interested in streaming on Twitch and how long have you been doing it for?


My interest in streaming on Twitch started with Ghost Recon Phantoms (another Tom Clancy title) in 2014. My team and I were doing well in various tournaments such as ESL and CEVO, and we wanted some games to look back on afterwards to see both how we played, and just to enjoy. Around November, 2014 I discovered I really actually enjoyed broadcasting on Twitch, and decided to kick it into gear a little more seriously.


Having origins in the Tom Clancy series could have influenced your decision to start streaming Rainbow Six Siege, but what else made you start streaming it?


I have been on various other shooters for quite some time, but really craved a new shooter experience. Siege delivered that to me with the competitive edge CSGO has, mixed with the dynamic, destructive, 360-degree combat that Battlefield has always excelled at. Siege is a GREAT title for streaming, with high-stress game play, hilarious moments, but enough downtime to really pay attention to the chat and community.


Building a community on Twitch is not easy, how would you describe the community you have created?


I’ve created a crass, sarcastic, and utterly ridiculous community. But despite that, the group as a whole remains very well self-governed. We have VERY little active moderation, and far more often than not everything always goes happily and smoothly. Many that started as viewers/subscribers I’d now consider friends. I’ve met various members of my community individually as they pass through Boston, or as I’ve visited events, and it’s been great. It feels pretty awesome to bring together a random group of individuals from all over the globe just because of one common interest (mocking my mistakes in video games). Most of them are better than me, so I can sit back and get carried while I stream, too.


After casting, playing, and watching many hours of Rainbow Six Siege, do you have any tips for players that are interested in getting into the competitive scene?


Head shots. Really though, find friends to play with. Get used to playing WITH a team. Having competed in various previous titles the number one most difficult thing to find in a “competitive” player isn’t how well they can move the mouse/analog stick, it’s communication. You need to be able to pay attention to both the game and what your teammates are saying VERY effectively. Master this, and the rest falls into place with practice.


We really care about feedback from our community on any level, what feedback do you have for the dev team?


I’ve been fortunate enough to sit down in person and pick the brains of quite a few of the Siege Devs. I can honestly say their vision and direction for the game is really, really great. Siege is far from perfect, but at the core it’s absolutely fantastic. As long as their priorities remain improving the infrastructure, anti-cheat, and competitive value of the game...I think Siege will continue to grow. A lot of this game’s future rides more on the development of the community as a whole, not just the changes the Devs make.


CommSpotGuides


Community Created Guides

One of our most dedicated guide creators is YouTuber, Serenity17. His constancy and accuracy has helped many players in the Rainbow Six Siege community and we strongly encourage checking out his YouTube channel. With focus on guides for beginners and professional tournament analysis, Serenity17 covers a wide spectrum of Rainbow Six Siege tips. Check them out below!



Matimi0 is a popular YouTuber and Twitch streamer who posts a TON of content on his Youtube channel. Check out this video he made about why he has been loving playing as IQ:


CommSpotUpdates

Upcoming Updates in April

The team is hard at work on the next update which will begin being deployed next week. Along with the update, we have a lot of content coming in April focused on the Rainbow Six Pro League. To catch up on the Rainbow Six Pro League matches, be sure to follow and subscribe to our Twitch, YouTube, and Twitter channels.

  • Patch 2.3 focuses on improving Ranked Matchmaking. Improvements include tweaks to the matchmaking time, a reconnect feature, and quality checks to improve skill rank matching. You can find out more information on the upcoming changes in our Top Priorities and Known Issues Thread.
  • The end of April brings the Season 1 Finals of the Rainbow Six Pro League, so tune into our Twitch channel to watch the games. 

The Rainbow Six subreddit community is huge and helpful. A lot of the content you see in this blog was pulled from the community on the subreddit. Be sure to head to our subreddit, post your content, and share your feedback on the game. Our Devs are always gathering intel!

Recent News

AlphaPackThumb

Alpha Pack Info and FAQ

Alpha Packs are designed as a way to give you free cosmetics, just for playing the game!

14/07/201712:00 PM

Read more

Pro Team Charms Thumb

PRO TEAM CHARMS

The Rainbow Six Siege, Pro Team charms are here!

11/07/201709:00 AM

Read more

PatchThumb

Title Update 2.1.1

Title Update 2.1.1 is focused on deploying gameplay fixes for all platforms, as well as implementing Alpha Packs!

10/07/201712:00 PM

Read more

Hibanablogthumb

Operation Health: Diagnosis – Hibana’s Complexity

After a great deal of focus, we believe we have isolated nearly all of the cases in which Hibana’s gadget can malfunction and resolved them.

07/07/201712:00 PM

Read more

DataPeekThumb

How Jackal, Mira, and Glaz’s Mid-Season Buff Impacted Pick Rates – Game Analyst Dev Blog 1

This blog will take a look at the impact of new operators on pick rates.

30/06/201712:00 PM

Read more

Y2PLThumb

Announcing the Rainbow Six Pro League APAC

After LATAM at the beginning of the year, APAC is the next region to be included in the Rainbow Six Pro League.

28/06/201709:00 AM

Read more

DataPeekThumb

Introduction to the Data Peek: Velvet Shell Statistics

As announced at the Season 1 Finals, we will be introducing for the first time a Data Peek for Year 2 Season 1 statistics.

27/06/201712:00 PM

Read more

TTSThumb

Technical Test Server Info + Known Issues

The TTS will be back this week! We are currently focused on One Step Matchmaking, Hit Boxes, Alpha Packs, and Spawn Killing.

13/06/201712:00 PM

Read more

Y2PLThumb

Rainbow Six Pro League Season 2 Kick off

The Year 2 Season 2 Rainbow Six Siege Pro League is here!

09/06/201712:00 PM

Read more