AnnounceHeader

Year 2 Season 2: Operation Health

05/11/2017 09:00 AM

As announced during the Six Invitational, game health is our priority. To achieve this goal we took the decision to fully dedicate the next three months to improving our game. This means pushing back our season set in Hong Kong and launching instead, Operation Health.

Operation Health is all about fixing several issues and investing in better technology to make sure we keep growing strong in the upcoming years.

Here are the three pillars that will serve as focus points for our Dev team during the next three months:

Pillars

Year 2 Roadmap Impact

Operation Health will follow a much more iterative pace and new deployment philosophy in three steps ensuring we gradually inject new developments. For instance, the One Step Matchmaking will be released first on the Technical Test Server (TTS), then on PC and finally, when ready, on Xbox One and PS4.

With Operation Health pushing back our season set in Hong Kong, we needed to rethink our Year 2 Roadmap. Hong Kong will be released in August as part of Season Three and South Korea in November during Season Four. While Poland no longer has a dedicated season, our GROM Operators will be released at the start of Season Three and Four.

Finally, we have decided to reduce the number of new maps to three this year (including the released map set in Spain) to truly prioritize our game’s health. You can find below our updated Year 2 Roadmap:

Pillars

Tune in to the Pro League Finals on May 21st for a panel discussion on Operation Health

During Operation Health, we will post frequent reports detailing what new tech we are implementing, the content of the next update, bug fixes that were pushed, and so on. We invite you to follow our progress and to participate in our upcoming control quality checks on the TTS.

For more information on Operation Health, make sure to tune in during the Pro League finals on May 21st for a full panel discussion. We have anticipated some of the questions you may have. Find the Q&A here.

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